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Hikaru no Go, Volume 4, Divine illusions  Cover Image Book Book

Hikaru no Go Volume 4 Divine illusions

Hotta, Yumi. (Author). Obata, Takeshi. (Added Author). Nakatani, Andy. (Added Author).

Summary: Tension is high during a Go tournament between the Kaio Go Club and the Haze Go Club, particularly during the final match between Akira and Hikaru. Afterward, Hikaru and Kimihiro learn more about playing the game and Hikaru finds a way to let Sai play all the Go he desires without drawing attention.

Record details

  • ISBN: 9781591166887 (pbk.) :
  • ISBN: 1591166888 (pbk.) :
  • Physical Description: print
    198 p. : chiefly ill. ; 19 cm.
  • Edition: Shonen jump graphic novel ed.
  • Publisher: San Francisco, CA : Viz, [2005]

Content descriptions

General Note:
"This graphic novel contains material that was originally published in English from Shonen jump #25 to #29."--P. facing t.p.
"First published in Japan in 1998 by Shueisha Inc., Tokyo."--P. facing t.p.
This book is printed "manga-style," in the authentic Japanese right-to-left format.
Translated from the Japanese.
Subject: Go (Game) -- Comic books, strips, etc
Go (Game) players -- Comic books, strips, etc
Middle school students -- Japan -- Comic books, strips, etc
Ghosts -- Comic books, strips, etc
Spirit possession -- Comic books, strips, etc
Comic books, strips, etc -- Japan
Graphic novels
Genre: Comic books, strips, etc.
Graphic novels.
Manga novels.

Available copies

  • 4 of 5 copies available at BC Interlibrary Connect. (Show)
  • 0 of 1 copy available at Tumbler Ridge Public Library.

Holds

  • 0 current holds with 5 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Holdable? Status Due Date
Tumbler Ridge Public Library YAGN HOTTA (Text) TRL062266 Young Adult Graphic Novels Volume hold Checked out 2024-09-12

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